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| D'Arci
Stern, African-American, born July seven 1970 in Chicago, Illinois,
single, blood type A, weight 113 lbs, length 5'
8", black hair, hazel eyes, crescent birthmark on left calf. That's
what her police dossier says. Agent is adept at reconnaissance and
infiltration. As an ex-gymnast trained in karate, she is both supple and
deadly in hand to hand combat. She prefers the use of small weapons.
Motivated and determined in her work, however, her judgment is
questionable. She had three brothers, all older that her. they all, like
their father, had a career in law enforcement. When one brother got killed
when D'Arci was on her second year in the
force. She hunted the killer down and almost killed him. |
Game
Urban Chaos, © Mucky Foot designer, Eidos Interactive publisher,
1999
The pictures are taken from promotional artwork, game video stills and
in-game screenshots. |
| Programmers:
Mike Diskett, Mark Adami, Matthew Rosenfield, James Watson, Eddie Edwards,
Guy Summons. Artists: Fin McGeche, Stuart Black, Richard Franke, Oliver
Shaw, Junior Walker, Chris Knott, Gary Carr, Terry Carrell, Joe Rider,
Steve Brown. Level design: Simon Keating, Barry Meacle |
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Stern
is just a cop. A rookie at the start of the game. There is some strange
supernatural force about evil in the storyline but that's not really
important. In many magazine's the game was announced as a Tomb Raider
beater. Well, it didn't do that but it sure was a special game.
First of all the city she worked in. There are several areas to explore
and they all are huge. There are long streets to patrol, sinister
dead-ends. And everywhere empty beer cans litter the street, leafs whirl
around you, sheets of paper. If you had the time you could take her on a
walk and explore the town. If you were chasing somebody and there was a
car nearby you could just take it and rule the city on wheels. There are
always civilians on the streets. Things far worse than in the first GTA
games happened here.)
Well, large space to explore most games had in these days . But in this Urban
Chaos, you could climb on almost any building you could see. You
could slide along (telephone) wires from one high building to another.
D'Arci climbed ladders like a little monkey. She stuck to the wall as a
fly. She had many weapons. She could kill with knives, guns, baseball bats,
or just slides their legs from under them, or knock or kick them down and
simply arrest them. In one of the street there was a night club she could
enter. When you left her on the floor for a few moments she started
mimicking the dancers on the floor.
Opponents are tough. But you can outsmart them, sneak on them. Like most
characters in most games they can take some lead. But then suddenly
another type of guy shows up in the streets. And suddenly you got to face
one of them. Instantly you know this is bad. The new killers makes you
feel you just met a pale rider out of a Clint Eastwood film. And before
you know he draws his gun, fires one shot and down you go. This game has a
lot of excitement.
These kind of games seldom have more than one main character the same time
on screen. It's obvious you can only control one. But in this game you
sometimes have to rescue somebody and when you do that you have to guide
that person back to the station, straight across town. It's hilarious to
see how the rescued fellow follows D'Arci, mimicking all her movement,
standing up to watch or to shoot, hide, crawl. Like a shadow who can be
shot. Beautiful game.
When
you have finished a busy day with Stern knocking down enemies, for hours
her words rings through your ears, Pok, You're arrested |
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